
It is a joint product of our The Power of Games project.
All classes in the project contributed to our story and this book emerged.

YAZARLAR SAYFASI
Esra AKSOY KUMCU and her students Mustafa B,AyşeaA. ,Feyza Ş. ............................................3,4
Songül ÖZCAN and her students; Alparslan, Ece, Incı S .......................................................5,6,7,8,9
Sıddıka ÇALIŞKAN and her students; Esmanur O., Ayşe G., Hamza M........................................ 11,12
Melek ARSLAN and her students; Yağmur B., Elvira D., Ali K. ...................................13,14,15,16,17, 18
Memet GÜRBÜZ and his student; Bilal Ö. Gülnaz A., Cansu K...................................................19,20
Zehra GÖRMÜŞ and her students; Ata T,Derin T,Toprak Ş........................................21,22,23,24
Sema Nur TETİK ve öğrencileri; Melis G.,Berra K.,Hamza Y................................. ....25,26
Dilek ATEŞ and her students ; Ekin M.,Naz E., İpek A................................................27, 28, 29
Bolba Claudia ve yüksek lisans öğrencileri................................................. ..................
Nasui Alina ve yüksek lisans öğrencileri................................................. ..................
Olariu Gabriela ve yüksek lisans öğrencileri................................................. .................
Pele Bianca ve yüksek lisans öğrencileri................................................. .....................
Pop Ribana, and her students: Cezar, Matei, Andreea..........................................34,35,36
Nădăban Ioana........................................................................................................34, 35, 36
Pop Elena-Melania, students: Alex l, Patricia M........................................................37
DÜZENLEME
Kübra DIREK and her students ; Caner E, Hafsa Esil T., Hanefi S.

The Emergence of Our Project
In the teachers' room of Şakır Lakşe Primary School, a group of teachers were comparing their childhood with today's children. Teacher Songül said that she spent her childhood playing games, running, hopping and jumping in the neighborhood, but today's children are stuck in apartments and do not know how to play in groups. Teacher Esra approved Teacher Songül and said that internet addiction is increasing in children and that children experience sharing, winning and losing only in the virtual environment.

Two friends, who have been working at the same school for years, thought it might be a good idea to at least teach their childhood games to the students in their class. Then they thought that they could be an example in this regard not only to the two grades but also to other children from different schools, and with this conversation, the first seeds of our project were sown.

that day, "I have a surprise for you
tomorrow, we will go to my childhood
together.
" The children all shouted in unison.
Wait until tomorrow. He said good evening
and left the classroom, leaving curious eyes behind. Aybalam ran to the house and quickly knocked on the door. While she was on the road, she was thinking about how she would go back to her teachers' childhood. She couldn't help but wonder if such a thing could happen. When her mother opened the door, she jumped into her arms, she missed her so much. Aybalam's excitement was obvious from her face.

She thought about what would happen
if our teacher told her. Then she fell asleep.
In her dream, she was riding a giant pony and
heading towards a distant girl.
She saw Ayşenur walking in the capsule
next to him, and she was also going in the
same direction. She woke up suddenly, drenched in sweat. She got up, washed her hands and face, drank water. It was morning. Her mother said: "Well done Aybalam, you got up without calling, come on, breakfast is ready." She ate as soon as possible and went to school.

After the teacher's bell, Teacher Esra entered the classroom saying "Good morning". Since she thought her students were waiting for the surprise with curiosity, she said, "Let's go down to the garden."
The children surrounded him in the garden.
They kept pace saying surprise, surprise.
Teacher Esra said to the children,
"I told you I would take you to my childhood. Yavuz Selim asked, 'Are we going to go by bus?' A sound of laughter was heard in the garden. No dear, I want to teach a game that I played with great pleasure in my childhood. Have you ever heard of a game called 'Emen'?"
She started speaking with the intention of explaining it briefly, his curious eyes looking at her. The game is played like this:
"A stone is placed in the center and two groups of equal numbers are formed. The task of the first team player is to prevent the stone from being touched. The second team players also try to touch the stone. The person caught trying to touch the stone is eliminated. If the second team player touches the stone by overcoming the obstacles, the first team player is eliminated. Until it is brought to the safe hand. and the game continues until the second team players are eliminated.

Feyza said, Kaan Saim, come on and form your groups by doing rock, paper, scissors. They put the stone in the middle and the groups were determined. He said, "And let the game begin." They started playing with excitement.
Time passed like this. The children shouted in unison, "two bodies, two bodies." Apparently they wanted to continue the game. When teacher Esra said yes, they were blown away. They continued the game with enthusiasm. It was not like computer games at all, it was a lot of fun.
Aybalam quickly ran home again after school.

After eating her meal and getting permission from her mother, she wanted to teach "Emen" to his friends in the neighborhood as soon as possible. She was sure that they would also like this game. Her friends in the neighborhood learned the game quickly. Aybalam realized that it was getting dark with her mother's voice.She made his way home.
She continued to play EMEN in her dreams at night. She had already forgotten the tablet. In the morning, at breakfast, she asked his mother about the games they played in their childhood. Her mother and father were very happy that Aybalam got away from the computer.






It was very enjoyable to have breakfast with my family on a beautiful weekend morning.
They started chatting about their parents' childhood. They told Aybalam about the games they played when they were little. Mom:- When I was a child, I liked blindfolding, hide and seek, and jumping rope the most, she said.Father:“I also loved playing dodgeball, marbles and leapfrog,” he said.Aybalam asked curiously how these games were played. She was very happy. Like her teacher, she was traveling back in time to his parents' childhood,too.









Aybalam was very excited to share the games with her friends at school. She also researched some of the games on the internet. She found images. She would also teach the games to his teacher and friends.
ÇİNÇAN, a rope jumping game
YAKANTOP from Ball Games
She also wanted very much to tell her friends about the ÇÖMEL KURTUL GAME and play it with them




Aybalam went to school the next day with even more excitement. Because she came up with very good games. She was sure people would have a blast. Thanks to her teacher, a new door was opened for Aybalam and she was separating these games and watching them to play. When she went to school, her teacher asked her what she had experienced for the week. Aybalam wanted to speak eagerly.


These researches made teacher Esra very happy. It will be a surprise which game they will play one of these games. When physical education and game lessons came, they all went down to the garden together. The game they will play is the well-known game Squat and Survive

Teacher Esra explained her game. This game is played with at least 4 people. First of all, we will choose a counting midwife. After selecting, our other players will be spread out in the area. The midwife is trying to catch the players. The player who crouches when the midwife approaches avoids being the midwife. The caught player becomes the midwife. We can also play this game until all players have time
They immediately chose a midwife. Some squat and continue without a midwife, while others get caught and become midwives. In the end, everyone became a midwife and the game was over. All the kids had fun. When they went to class, Esra wanted her teachers to learn about the game. After everyone expressed their thoughts, Esra stated that teacher made something from the smart board. The students wondered


Teacher Esra:
Guys, let's turn your information and opinions into a cloud, shall we? asked.
The children were very surprised. How could they make a cloud? Fortunately, Esra teacher immediately satisfied their curiosity and talked about a web2 tool.







GAME SHARING COLLABARATION
HAPPINESS

It was now dinner time. All your children again
They walked towards their home to meet.
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