
Computer Network
A network is a group of computers connected together in a way that allows information to be exchanged between the computers.
Packet
A piece of a message transmitted over a packet-switching network.
LAN- Local area network
(LAN) technologies connect many devices that are relatively close to each other, usually in the same building.
WAN- Wide area network
(WAN) technologies connect a smaller number of devices that can be many kilometers apart.
Node
A node is anything that is connected to the network. While a node is typically a computer, it can also be something like a printer or CD-ROM tower.
Media Access Control (MSC)
This is the physical address of any device -- such as the NIC in a computer -- on the network.
IP Address
An IP (Internet Protocol) Address is an alphanumeric label assigned to computers and other devices that connect to a network using an internet protocol.
Bus Topology
A type of network topology in which all devices in the network are connected by one central RJ-45 network cable or coaxial cable. The single cable, where all data is transmitted between devices, is referred to as the bus, backbone, or trunk.
Ring Topology
A ring network is a network topology in which each node connects to exactly two other nodes, forming a single continuous pathway for signals through each node – a ring.
Network Token
A network token is a 16-digit Primary Account Number (PAN) alternative, which is unique for each shopper-merchant pairing.
Star Topology
Star topology is a network topology in which each network component is physically connected to a central node such as a router, hub, or switch.
Tree Topology
A tree topology is a special type of structure where many connected elements are arranged like the branches of a tree.
Protocol
An agreed-upon format for transmitting data between two devices.
Peer-Peer Architecture
A type of network in which each workstation has equivalent capabilities and responsibilities. This differs from client/server architectures, in which some computers are dedicated to serving the other machines in the system.
Client/ Server Architecture
Client-server architecture (client/server) is a network architecture in which each computer or process on the network is either a client or a server.
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